It was clear that neither one of us was looking forward to the expedition. I recommend the speech option which will lead to playing dice with him. Ride over to the Monastery hospital — which you visited in the — and talk to the man with a broken leg. There are 29 Main Quests, with 4 Side Quests integrated into the main story. Sir Radzig wants me to interrogate him.
Optional Take care of the brawlers who meet in the evenings behind the tanner's house. There should be a new porter at the monastery by now. There are two main ways to proceed, each with the same or similar outcome. I may stay here if I wish, but I have a debt to settle. Either way, I will enter the monastery in his place. Picture1 Picture2 Speak with the tanner picture3 and agree to help using the Strength-based dialogue choice picture4. Somewhere inside or outside the inn will be a guy called Karl with fancy clothes and a green pointy hat.
Find the desk in the corner with goblets and a candle on it. This quest makes use of fist fighting system, so don your gauntlets. Be ready to press the Left Bumper L1 to perform a parry when they do attack. Go to the church in the evening and use the altar. He blocks most attacks but eventually you get lucky and land a few hits.
But after I beat him he told me where the meeting place was, hope this helps you guys out. Other interests are D'n'D, dad rock, complaining about movies, and being the self-appointed office funny man, which nobody else agrees with. The fight can last 10 minutes or longer. I couldn't just leave thier bodies to the dogs. Then loot all items from his body to complete these two objectives.
I had to get back to Skalitz to bury my parents. If anyone knows anything, it'll be those two. A raiding party killed several horses and some people. When the quest starts you can talk to 3 people in Sasasu: the Bailiff and the two innkeepers. Whether you do this or not is irrelevant for progressing the quest.
They will reward you well for your thievery, of course. But I can confirm it works, I just completed that quest and I'm moving on to another. When I go to the Sasau monestary to speak to the wounded loudmouth I only have the option to pickpocket him. He has a reputation for being gruff, and I'm not sure whether he'll be too happy about Sir Radzig taking me, a blacksmith's son, into his service. This walkthrough assumes that you captured Jezhek of Ronow alive in and interrogated him in the prison cell. Originally posted by :Yeah i figured the same thing thanks to some other guy. During the Hussite Wars, the monastery and its surroundings fell into the hands of the Hussites, at which time the preacher gave sermons in the Czech language.
I expect it shouldn't be too hard to. The second item Peshek wants you to steal is the land deed from the Rathaus in Rattay. Once there, you can ask him about the crips picture18. For over a hundred years the town was the property of the Benedictine monastery. Play dice with Manfred Assuming you succeeded in the speech dialogue persuasion you must play a round of dice with Manfred.
As part of this guide, we will detail all possible approaches in order to offer you as many options as possible. Main Quests Quest Description 1 We finally got some fine spring weather, but still I slept in late in the morning, because I was out celebrating til late in the evening. Had to wait till night and pick pocketed the female trader who was sleeping in the room as the spurs are in the trunk next to the bed where she sleeps. You will get 95 Groschens as a reward for your deception with the tanner. This site is a part of Wikia, Inc. Just be careful not to get noticed. Theresa also lost everything and is now living at her uncle's mill.
Originally posted by :same here i think the guy died earlier in my quest because i didnt save him but now some random villager is here. After beating them all including Punch he'll tell you where the mercenaries are meeting and being hired, didn't need to go to the monestary for anything. Using your Speech you can deceive the tanner into believing that the fighters will leave, only to see them come back a few days later picture5. He wants me to serve on sentry duty with Nightingale the watchman. The knacker thought him suspicious, and that's saying something. If you want a boost to your unarmed skill, you can pay Punch to teach you for a fee.