And the next batch can take out the tiberium facility. Not only do you get a free harvester in the process, but your opponent can not sell a refinery that contains an unloading harvester. Uncheck everything except for the Windows shortcut keys ii. They can take out up to 16 opponents on full energy in one shot at a ridiculous range much further than the flame extends, don't be fooled by that! Also better than infantry in that they can move through Tiberium. There are 2 buildings that for certain will fall prey to one blast of the Ion Cannon which are the Obelisk of Light and the Power Plant. Order your army to swarm the base, first taking out Obelisk, then any Turrets, then everything else except for one building. After the first one, the turret will not have suffered enough damage to warrant a repair early on, to the second two will kill him! Make sure you have some mini-gunners nearby for that annoying following infantry.
Create a batch file that executes the dialer. Michael Brenner Recon bikes are best used in groups of 4-10. They do great damage for their price, and make good Guards for key installations. I captured his refinery and 4 silos when full. Andre Pang If you can afford it, try keeping 4 or 5 bazookas around your tanks especially flame tanks.
The moment you take over the enemy's building, dump it right next to it. Move to the base, repair the structures and then launch a strike force to destroy the Nod base in the area. This may be useless in 2 player games but it will help your ally a lot if there is more players. Andrew Griffin During the development of Command and Conquer, the guys and gals at Westwood thought it would be cute to have some dinosaurs walking the Earth. All Nod units and structures must be destroyed. It will be dead before he even knows what's going on.
Make sure they don't get this chance by keeping the harvester in the base following a limited attack, or light tanks will hunt it down Tiberium field guarding: Often, the enemy will send rocket troops or tanks to guard spice fields. Raise an army before raising hell, and this is the best way to do it… This is an obvious one, eh? Almost all buildings have a few squares under them where you can't place a building. Yes it's expensive, but it's slow to build and if your enemy follows up a nuke with a conventional attack you may want units churning out. Also, make sure to leave room around the top of the airstrip for the arriving units to deploy. However, now they have used up their only nuke and you do not have to worry about it anymore. Now is the time to attack! Use the hole you made in the wall and send to the center of the base mostly as a diversion of sorts.
Jeremy Butcher There any good ways of hiding them so in a multiplayer base so that they can't be found. The cool thing is he never figures out how to get to your rocket launchers. Best to use as perimeter defense, but support with armor! Tucson Luke Loh Airstrikes are available in Multiplayer Missions. Can be squashed by tanks and harvesters. Phil Lochner These slow moving troop transports are expensive and troublesome. They cannot handle infantry except by running over it, and cannot handle tanks, because armor- wise they are at the bottom of the tank food chain. If you´re an avid gamer and want a few extra weapons or lives to survive until the next level, this freeware cheat database can come to the rescue.
Wherever you click your mouse button now will deploy your building on that spot in the map. This will turn the unit icon gray to signify that the building has been put on hold. Unlock Apocalypse Honor: Build the Particle Cannon, Nuclear Missile, and Scud Storm. The missile pack is only fired either if an enemy helicopter comes into range, or you manually target a unit that requires the tank's turrets to turn by more than 45 degrees. They wear an insulated outfit that protects them from taking damage in tiberium fields. If you have more than one, double clicking on one will make it the primary building for unit construction. Even though the gunboat can not hit your minigunner with missiles, it will have selected it as a target, and will ignore all other units from then on.
Easier and cheaper to blow em up, but shutting down obelisk power can be useful. Your hummers won't survive, but hey, you're over it. It is being transported in a shipping create. Well this is what I have actually done with my technician s : 1 I have actually blown up 2 mammoth tanks in their full power with 1 technician only. Before you know, you have about 8000 units of tiberium to build some mammoth tanks. Hopefully once you get trashed in the first attack, the Noddies try to launch a counter attack which you sidestep, and fulfill your mission. Unfortunately, unlike Dune2, enemy units don't just sit there so you can run them over - they tend to move around.
The barracks and weapons factory. Send four of these up to a group of 20 or more infantry, and watch them light up in toast especially if you're against other flame-throwers or grenadiers, since they literally explode and kill everyone else around them. Bronze, Silver, or Gold depends on difficulty. Make sure to repair your rocket launchers regularly in this mission, as you can't build them. It runs through the internal lists of units, selects the next one, and centers the tactical view around it. They cannot target or land in areas which ground units have not explored, although you can exploit their mobility by landing them right on the corner of an explored area such as the top of a cliff , and then 'leapfrog' them to adjacent areas to uncover ground quickly.